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Post by AotpLotr on Feb 9, 2019 17:00:35 GMT -6
I LOVE LOTR and I kinda went overboard, hope you like them! Gondor Spearmen L3 A3 D4 M5 R2 Righteous Purge Gondor Infantry L3 A3 D4 M6 R1 Battle Formation Righteous Purge Gondor Archers L3 A3 D2 M5 R5 Aim: If no Gondor Archers moved this turn, they get +1 and +1 Range Haven Guard; 2 man squad L4 A3 D5 M4 R1 Blademaster Eldarinwe Archers L3 A4 D3 R7 M6 Aim Presence: No debuffs can be inflicted upon this unit Elven Infantry L3 A4 D4 M6 R1 Presence Uruk Hai Infantry L3 A4 D4 M5 R1 Battle Formation Uruk Hai Pikemen L3 A3 D3 M4 R3 Slow: Only has 1 action; Attack or Move Pike Formation: When an enemy figure moves into a space adjacent to a Uruk Hai Pikeman, roll one die. This attack is unlockable. Uruk Hai Crossbows L3 A4 D3 M5 R4 Peircing: After the defense roll, take out one of your opponents defense die Uruk Hai Beserkers L3 A4 D1 M6 R1 Scent Of Blood Intense Strike Haste Witch-Realm Hammerguard: 2 man squad L5 A5 D4 M4 R1 Splash: When you attack, deal the amount of hits you got to the figures that are adjacent to the Witch-Realm Hammerguard and the defending figure Witch-Realm Blackguard L4 A4 D4 M5 R1 Shielded: If no Witch-Realm Blackguard moved this turn, add 1 defense to your roll. NOT ONE DEFENSE DIE. Sauron: L12 A D M R Orc 2: +2 to all Orcs within 6 spaces Stoke The Flames 2: +2 to all figures you control within 6 spaces Lay Waste Otherworldy 4: +5 Fireball: Deal 2 damage to target figure and 1 damage to all adjacent figures within 10 spaces Witch-King Of Angmar L10 A5 D4 M10 R1 Fell Beast: Otherworldly, Sprint 3, and Swoop Down: Basically Air Raid but does 1 damage and can be used on enemies Terror Of The Witch-King: The opposite of Stoke the Flames 2, so -2 Orc Command 2: 2 figures you control can move and attack Madness of Angels 2
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Post by AotpLotr on Feb 9, 2019 17:02:39 GMT -6
Sorry about Sauron's stats, here they are: L12 A6 D5 M5 R1 Trample as well
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