wade
Neophyte
Posts: 16
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Post by wade on May 4, 2018 11:52:00 GMT -6
I'm back and this time with some Artifact Creatures to throw out to the world. Pardic Wanderer 3 figure squad Life 4 Move 5 Range 1 Attk 4 Def 2 Trample Basically this is the pummleroot elementals but as an artifact. Sparring Construct 3 figure Squad Life 2 Move 5 Range 1 Attk 2 Def 1 Ability: Passed Teachings Whenever a Sparring Construct dies you may place a +1 or +1 counter on a friendly creature within 4 clear spaces of Sparring Construct Filigree Familiar 3 figure squad Life 3 Move 7 Range 1 Attk 2 Def 1 Ability: Masters Call Whenever Filigree Familiar are summoned from your reserve they must be placed adjacent to another friendly figure, you may remove up to two damage markers from that creature. An there are my 3 artifact creatures, as always shoot me up with your advice and ideas and lets make great figures together!
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Arcanis
Apprentice
Posts: 81
Title: The Omnipotent
Mana: Blue, Green, White
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Post by Arcanis on May 5, 2018 10:57:27 GMT -6
Pardic Wanderers Great squad. My only concern is that they are exactly the same as the Pummelroot Elementals. In line with MtG's policy of artifacts being worse or more expensive than coloured counterparts, these should probably have dropped stats and/or a higher cost.
Sparring Constructs These are perfect although just in terms of wording the "choose to" is redundent as it is implyed by the "you may".
Filigree Familiars They have great movement balanced to their other stats. I can image them bounding about the board already. Just some notes on wording: MASTER'S CALL Whenever Filigree Familiars are summoned from your reserves they must be placed adjacent to another friendly creature [If the player has no creatures left does this mean they cannot summon the familiars? If not this should be figure instead of creature]. If that creature has any damage markers on it, [As above this is already implied by the "may remove up to two..."] you may remove up to two damage markers from that creature.
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wade
Neophyte
Posts: 16
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Post by wade on May 5, 2018 12:21:54 GMT -6
Hey Arcanis, thanks again for your help. I've changed my wording around to what you suggested and reduced the def stat on my golems but gave the a point more to health, other then that I would like to see their point cost reflect their artifact value
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Arcanis
Apprentice
Posts: 81
Title: The Omnipotent
Mana: Blue, Green, White
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Post by Arcanis on May 9, 2018 9:02:22 GMT -6
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hako
Neophyte
Posts: 13
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Post by hako on Feb 4, 2019 21:50:51 GMT -6
good you are grateful
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